Sonntag, 11. Dezember 2011

How to Create a Retro Surreal Photo Manipulation using Photoshop

Retro Surreal Photo Manipulation Photoshop Tutorial
In this tutorial, we are going to learn how to create a retro image inspired by surrealism. Using several images, a few brushes and some textures, we’re going to make a seamless image of a girl holding a picture of an open mouth while half of her body is underwater together with a fish. We’re going to learn how to blend these images together so that they would really look like they’re underwater. Also, we’re going to learn how to make the viewer see both underwater and above-water and then we’ll learn how to blend textures and adjust the colors to give it a retro feel and many more.


Preview of Final Results

image002

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Retro Surreal Photo Manipulation Photoshop Tutorial


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Step 1: Create a New Photoshop Image File

Okay, to start, let’s create a new image file, go to the Menu bar and click File > New, and then input the following values on their respective fields:
  • Width: 3000px
  • Height: 3000px
  • Resolution: 300pixels/inch
  • Color Mode: RGB Color; 8 bit
  • Background Contents: Transparent
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STEP 2: Create the Sea
In this step, we will be creating the sea which is the foreground of our picture. To start, open the image “36 underwater stock” by winkstock. Once you have it open, simply activate the Move tool (V) and drag it to our canvas. See the images below:
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Once done, rename this layer to “water”. To rename a layer, simply double-click on the words: “layer 1” (that is our sea image) to prompt a text box to appear. Once that appears, you may now rename the layer.
image005
Now that you’ve renamed it, we will resize this image. To resize it, activate the Transform tool by pressing Ctrl/Cmd + T. Follow the instructions on the image below:
image006
The result should be similar to this:
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After you’ve transformed it, we will now make the viewer feel that he/she is seeing both underwater and above-water. To start, activate the Polygonal Lasso tool by pressing L on your keyboard.
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Once you’ve done that, follow the instructions below:
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The result should be similar to the following:
image010
After doing that we would have to make this cut look seamless, so we would need to blur the edge of this sea. To do that, activate the Blur tool by pressing R on your keyboard.
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When its activated, change its settings to the following:
  • Brush size: 150px
  • Hardness: 0%
  • Mode: Normal
  • Strength: 100%
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image013
The result:
image014
Now, let’s change the water’s color. To do that, click on its layer and go to Image > Adjustments > Color Balance. Once open, use the following settings:
  • Color Levels: -20, 0, +35
  • Tone Balance: Midtones
  • Preserve Luminosity: Checked
image015
The resulting color should be similar to the following:
image016
Again, let’s adjust its color, this time we will be dealing with the tones of the water’s shadows. Start by clicking on the layer again and go to Image > Adjustments > Color Balance. Once open, use the following settings:
  • Color Levels: -45, +25, +18
  • Tone Balance: Shadows
  • Preserve Luminosity: Checked
image017
The result:
image018

Step 3: Create the Sky

Now, it’s time we added the sky. Open Sunny Field by frozenstocks and once open, activate the Rectangular Marquee Tool (M).
image019
To use this tool and select the sky, simply point and drag the mouse from one point to another. Now create a selection area over the sky on the “Sunny field” image. See image below:
image020
Once you’ve created the selection tool, activate your Move tool (V) and drag the sky below the “water” layer. Now, after moving the sky, rename it to “sky”. Next, activate the Transform tool (Ctrl/Cmd + T) and resize it as shown below:
image021
image022
Next, let’s adjust the Brightness and Contrast of the sky. First, make sure that the “sky” layer is selected and then go to Image > Adjustments > Brightness/Contrast and then input the following once it opens:
  • Brightness: 15
  • Contrast: 0
The result should be similar to this:
image023
STEP 4: Create the Horizon
Now that the sky and sea are in place, let’s now add the elements of our background. First, let’s enhance the horizon. Let’s make our horizon brighter. First, create a new layer by pressing Ctrl/Cmd + Shift + N. After doing this, a box would open – input “horizon” in the name box. Put this layer above the “sky” layer and below the “water” layer. Next, activate the Brush tool (B) and once it is open, input the following settings:
  • Brush size: 900px
  • Hardness: 0%
  • Opacity: 30%
  • Flow: 100%
  • #: ffffff
image024
Note: for the Brush color, follow the instructions below:
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Now, we’re all set – paint on the area shown below:
image027
The result should be similar to this:
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Step 5: Add the Bubbles

After the horizon, let’s now add the bubbles under water. To start, make sure you’ve downloaded the brushes (Bubbles by hawksmont) and placed them on the Photoshop Brushes folder (Photoshop > Presets > Brushes). To open these brushes, simply activate the Brush tool (B) and right click on the canvas. Once you’ve done that, a contextual menu would appear.
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Once you’ve done that another menu would open; click on “Load Brushes”.
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Now that it is open, click on the brush set: Bubbles by hawksmont and click Open. Now you’ll see that this brush set is loaded on your brush contextual menu when you right click on the canvas. Okay, now let’s create a new layer (Ctrl/Cmd + Shift + N) and then name it “Bubbles 1”. Put this above the “water” layer. Choose the following brush from the Bubbles by hawksmont set:
image032
After that, input the following for the Brush tool (B):
  • Brush size: 40px
  • Hardness: Default
  • Opacity: 100%
  • Flow: 100%
  • #: ffffff
Then let’s start painting:
image033
Next, create another layer and name it “Bubbles 2”. Use the same brush from the Bubbles by hawksmont set.
Activate the Brush tool (B) and input the following:
  • Brush size: 20px
  • Hardness: Default
  • Opacity: 100%
  • Flow: 100%
  • #: ffffff
image034
STEP 6: Add the birds
Now, let’s add the birds, to start open “Bird Brushes II” by lpdragonfly and load them on Photoshop. Once loaded, create a new layer and put this layer above all the layers on our canvas; name it “Birds”. Activate the Brush tool (B) and choose the following brush from the “Bird Brushes II” by lpdragonfly set:
image035
After that, activate the Brush tool (B) again and input the following:
  • Brush size: 1000px
  • Hardness: Default
  • Opacity: 100%
  • Flow: 100%
  • #: 000000
Now let’s paint:
image036
After that, reduce the opacity of this layer to make the viewers believe that the birds are a bit far. Reduce the opacity to 70%.
image037
STEP 7: Create the scary fish
Now we’ll add our fish! To start, open “Scary Fish” by xNickixstockx. Once opened, activate the Move tool (V) and drag it to our canvas. Once in there rename this layer to “fish”.
You’d definitely notice that this is a large image so we would need to transform and resize it. Activate the Transform tool and resize it as shown on the image below:
image038
Next, activate the Magnetic Lasso Tool (L) from the Lasso tools and create a selection area around the fish then duplicate it and erase the original layer. You’ll see that the fish was removed from its background. See image below:
image039
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Now that that’s done, let’s move on to adjusting the color of our fish to make it blend in with the water. Click on the fish’s layer and go to Image > Adjustments > Color Balance. Input the following once the box opens:
  • Color Levels: -27, +50, +49
  • Tone Balance: Midtones
  • Preserve Luminosity: Checked
image041
Once finished, lower the opacity of the “fish” layer to 60% to totally blend in with the water.
image042
STEP 8: Add the woman
Now, let’s add our other subject – the woman with a frame held in front of her head. Open the image “Model 36” by night fate stock. We would need to remove her from her background, so activate the Polygonal Lasso tool (L) and create a selection area around the model. See image below:
image043
Once you’ve done that, activate the Move tool (V) and drag the model to our canvas. Once there, rename this layer to “model”. Next, we’re going to transform and resize the model. See image below on what size she should be resized to:
image044
Now, let’s remove the model’s face and upper body which is within the frame. Activate the Polygonal Lasso tool (L) and create a selection area within the frame. See image below:
image045
The result should be similar to this:
image046
Now, let’s fix her lower body to make it blend in with the water. Activate the Polygonal Lasso tool (L) and then follow the instructions shown below:
image047
Once you’re done with that, just erase the original lower body. Now, let’s adjust the color of the model’s lower body. Select the duplicated layer (lower body) and then go to Image > Adjustments > Color Balance and input the following:
  • Color Levels: -27, +50, +49
  • Tone Balance: Midtones
  • Preserve Luminosity: Checked
Next, change the lower body’s opacity to 70%. The result should be similar to this:
image048
Now let’s erase the legs to make it look like it really is underwater. Activate the Eraser tool (E) and input the following:
  • Brush size: 400px
  • Hardness: 0%
  • Opacity: 75%
  • Flow: 100%
Use the Eraser tool as instructed below:
image049
The result should be similar to the following:
image050

Step 9: Create the mouth

Now we’re going to add the mouth which will act as the picture inside the frame. To start, open “Mouth Detail Front” by Della Stock. Now that it is open, activate the Move tool (V) and then drag the mouth to our canvas. Position it below the “model” layer. Once there, rename it to “Mouth”. Next, we will fit this into the frame and to do that we would need to resize this layer. Activate the Transform tool and resize it as shown below:
image051
After you’ve done that, select the mouth layer and then adjust its Brightness and Contrast. Go to Image > Adjustments > Brightness/Contrast and set the following:
  • Brightness: -27
  • Contrast: 5
image052
Next we would need to darken the sides of the “mouth” layer to give it some shadow and make it more realistic – make it look like it really is inside the frame. Start by creating a new layer (Ctrl/Cmd + Shift + N); name this layer “Darken” and put it above the mouth layer. After that, right click on this layer to bring up the contextual menu. Once the menu is active click on “Create clipping mask”. Clipping masks make sure that the “paint” you’re going to brush in wouldn’t scatter to other layers.
Now activate the Brush tool (B) and input the following:
  • Brush size: 125px
  • Hardness: 0%
  • Opacity: 15%
  • Flow: 100%
Note: Use the default brushes and not the previous ones.
Now, let’s paint:
image053
The result:
image054

Step 10: Add the textures

In this step, we will be adding some textures to give our image a grungy feel. Let’s open the first texture: “Paper Texture 1” by Wojtar Stock. Once opened, activate the Move tool (V) and drag this to our canvas. Position it this way:
image055
Now, transform it to this size:
image056
Once that is done, change its Blending Mode and Opacity to the following:
  • Blending mode: Soft Light
  • Opacity: 70%
image057
The result of that would look like this:
image058
Next, let’s open the “Old Paper 37 stock” by ofruin stock Move it to our canvas using the Move tool (V) and transform it to the size of our canvas.
image059
After that, change the Blending mode and Opacity values to the following:
  • Blending mode: Color Burn
  • Opacity: 50%
image060

Step 11: Adjust the feel of our image

Now we’re going to enhance the colors of our work. Let’s start by creating a Solid Color adjustment layer. To do that, click on the Create New Fill/Adjustment layer button located on the Layer Window. See image below:
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After clicking on the Solid Color adjustment layer, the Color Picker box would appear. Once it appears, input the following:
  • #: 070937
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Once you’ve done that, use the following:
  • Blending Mode: ExclusionAfter that, create a new Solid Color adjustment layer and input the following:
  • #: 503929
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Apply the following:
  • Blending Mode: Soft Light
  • Opacity: 30%
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Create a new Solid Color adjustment layer again, input the following:
  • #: d68230
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  • Blending mode: Soft Light
  • Opacity: 10%
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Now, let’s create a Brightness/Contrast adjustment layer from the Create New Fill/Adjustment layer button. See image below:
image068
Once the box opens, input the following:
  • Brightness: -15
  • Contrast: -5
The image should now be looking like this:
image069
Now, let’s create a Gradient Map adjustment layer:
image070
Once the Gradient Map menu opens, choose the following gradient:
image071
Now, you’ll see that your image is Black and White, what we do now is we change the Blending mode and Opacity to the following:
  • Blending Mode: Color
  • Opacity: 15%
image072
Next, let’s create a Photo Filter adjustment layer.
image073
When the box opens, input the following:
  • Warming Filter (81)
  • Density: 25%
  • Preserve Luminosity: Checked
image074
Next, let’s create a Curves adjustment layer.
image075
When it opens, input the following:
  • Input: 109
  • Output: 135
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Next, create another Solid Color adjustment layer and input the following:
  • #: dca145
Then use the following:
  • Blending Mode: Hard Light
  • Opacity: 40%
Finally, create another Photo Filter adjustment layer and then use the following filter:
  • Cooling Filter (LBB)
  • Density: 25%
  • Preserve Luminosity: Checked
The final image should be similar to this:
image077

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